Tuesday, September 15, 2015

The Gulf of Lohki: a map for Awakening

The Gulf of Lohki: southern fringe of modern trade www.DNFrost.com/maps #TotKW A map for Awakening by D.N.Frost @DNFrost13 Part 14 of a series.
This post is Part 14 of a series to augment the Atlas of the Known World available for free download. Start with Part 1 here.

This and other TotKW maps are gathered in my Map Directory for you to explore.

Enjoy!



The Gulf of Lohki
The Gulf of Lohki: southern fringe of modern trade www.DNFrost.com/maps #TotKW A map for Awakening by D.N.Frost @DNFrost13 Part 14 of a series.
Tropical paradise of plantations and aristocrats.


Geography and Climate


In Chapter 10 of Awakening, the Gulf of Lohki lies between the Katei Ocean to the northeast and the Desperate Sea to the southwest. Ringed by land on almost all sides, the gulf is much calmer and more predicable than open waters.

Hot summers give way to temperate winters warmed by the currents flowing up from the south. Though the Great South Sea might sometimes churn up a hurricane, the storms rarely enter the Lohki Gulf to make landfall.

This region also borders Kanata, the Plains of Rishi, and the badlands of Old Ryerin.


Flora and Fauna


The shoals and reefs along the Lohki's gulf coasts support a wealth of marine life, though swamp creatures inhabit the brackish waters near the river deltas. There, pixie caimans and stony gar patrol the numerous islands and waterways while avoiding the intrepid bull sharks encroaching from the deeper seas. Schools of fish teem along the Dead Coast, where the cursed air spilling off the badlands prevents surface hunters from diminishing their numbers. In summer, pods of sea wyverns and whales bear their calves in the sheltered gulf waters before migrating into the Katei Ocean, and autumn sees an influx of eels ready to spawn before wintering in the Great South Sea.


People and Dress


The merfolk of the Lohki Gulf share many traits with their cousins of other waters. Like most mers, Lohkin mers are striped along their ribs, and they wear no clothing. They sport the diamond-shaped scales and forked fins of the Dynden mers of Kanata; however, like the mers of Kaedya in the Desperate Sea, they have ear membranes supported by three ear spines. United in the spirit of interpreting prophesy, the Lohki reefs are more strongly allied with the reefs of Dynde and Juli than the reefs of Kaedya, but will aid any mer in the pursuit of knowledge about the future.


Native Magic


The magic of the merfolk varies by the color of a mer's scales, rather than by region. Green mers excel at elemental and sensory magics, with their water and light magics far exceeding that of their blue cousins. Greens, however, are poor with special magics, and it is the prophetic Gift of the blue mers that triggered their rise to superiority. For blue mers, the female Gift manifests in visions of the future, while the male Gift comes forth in verbal prophesies that can be recorded and shared. Most blue mers are decent elemental mages, demonstrating about equal skill with water and air magics, but display poor sensory magics.

Check out the Magic Codex of the Known World to learn more.


Cultural Values and Traditions


Like all mers, the Lohkik value knowledge above all else. A life spent in pursuit of knowledge is a virtuous one, and it is considered sinful to turn one's back on the prophesies of the ancients. The most offensive thing to a Lohkik is to demean the mer's prophetic Gift, or the importance of prophesy itself. Blue is considered a highly magical color, whereas green is a blighted color of inadequacy, ignorance, and rebellion. Civilian life in the seyodi is governed by a council of women, while life in the male rajaweh university is ruled by elder scholars. Families are matriarchal and diverge as adolescent children begin growing into their prophetic Gift.

Age is measured in years, with the new year on the winter solstice as established by the ubiquitous ancient merfolk calendar. Children come of age when they demonstrate their prophetic Gift, and boys who enter their first prophetic trance relocate to the male rajaweh to develop and hone their abilities. Girls with extraordinary visions may attend a scrying school, but generally girls learn their scrying skills from their mothers, without leaving the home. Marriages are usually arranged on a girl's birth, and husbands are chosen based on family status and the bloodline's prophetic prowess. Married women remain in the seyodi and are visited by their husbands for a few days each month, usually scheduled to coincide with the wife's peak fertility.


Warriors and Guardians


Since ancient times, the merfolk of the Known World have not waged war against each other. They devote their time and wealth to the acquisition of knowledge, and mers avoid contact with the bellicose landfolk. According to mer legend, the first and only war amongst the merfolk destroyed their ancient utopia of Gaweh, and all their recorded history about the beginning of the world was lost. To discourage future bloodshed, the deity known as Mother placed sharks throughout the oceans and stripped the prophetic Gift from the defeated aggressors, changing their scales green so their selfish betrayal would never be forgotten.

Languages


Known as Meri to the landfolk, the mer call their language Vyehedaryn, translating to "of the merfolk." Due to extensive documentation and cross-referencing of prophesies across millennia, Meri has changed very little throughout recorded history. A genesis language for the land-tongue Allanic, Meri is not intelligible to the landfolk, but it sounds archaic and somewhat familiar, as many Allanic words were once rooted in the Meri language. The lyrical tongue of the merfolk is written in a curvaceous script stacked in rows from bottom to top, and modern mers disdain Allanic, which is heavily influenced by the ancestral languages of assorted surface-dwellers.

Check out the Language Codex of the Known World to learn more.


Characters from The Known World


Awakening is a potent tale of self-discovery. Experience this gripping fantasy adventure and discover yourself within. www.DNFrost.com/Awakening #TotKW
In the book Awakening, Larin and Jorn are runaway slaves who charter a ship to take them from Port Myre in Kanata to the Red Delta in the free land of Allana.

When they arrive in the Red Delta, their captain takes on a new charter from a band of fugitives led by the legendary elf Kingard, determined to reach the mythic city A'lara in the Glades of Despair.

After a dangerous encounter with specters from their past, Jorn and Larin accompany Kingard along the Dead Coast, destined for the Desperate Sea and the lethal jungle beyond.


That's it for this post! Up Next: Forsaken waters off the coastal badlands...

Download the Atlas of the Known World here, or start your adventure below.






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Monday, September 14, 2015

Friend or Foe? Adverbs: a wordsmith workshop

This post is Part 2 of a series to augment the Tips for Writing Fiction available for free download. Start with Part 1 here.

This and other writing workshops are gathered in my Workshops Directory for you to explore.

Find more guest-inspired content in my Guest Directory.



In Part 1 of this series, I connected with author and blogger Jocelyn Crawley. We soon collaborated on this guest post for her now-extinct literary blog. I originally wrote this piece in November 2014, and it has been reposted here with permission.




One of reading's greatest joys is stretching the imagination and breathing life into the world described on the page. Readers can't do this without good, descriptive composition.

But the writer's adage, "Cut your adverbs," asserts that description profanes the imagination, hobbling a reader's immersion in the scene. Readers slogging through cumbersome, clumsy manuscripts that wind across beleaguered sentences with appended prepositional phrases and no clear predicates - they get tired. And adverbs aren't the only culprit.

Syntactically, we combine a noun phrase and verb phrase to make an English sentence. Each component contains either a noun or a verb, and various descriptors - articles, modals, adjectives, adverbs, and assorted phrases or clauses. Hierarchically, the required noun and verb outrank all added descriptors, even the structural ones.


Check these Tips for Writing Fiction to see more workshops!


High-impact nouns and verbs form the pillars of your sentence, festooned with decorative and non-integral appendages.

If your manuscript would deflate without descriptors propping it up, examine the unadorned words forming the skeleton of your piece. While not all description is bad, weak nouns and verbs require additional descriptors to come alive, whereas more precise synonyms stand alone.

In my Tales of the Known World saga, I streamline my descriptors and sculpt my momentum using this principle. To enhance your writing style, vivify your own prose with specificity.




That's it for this post! Check out the latest writing workshops for more.

Download Tips for Writing Fiction here, or start your adventure below.






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Tuesday, September 1, 2015

Portent XIV of Awakening: a riddle in rhyme

In the novel Awakening, there are 23 portents fortelling the events of the unfolding saga.

Start with Portent I here.

These and other riddles in rhyme are gathered in the Portents Directory for you to explore.

Enjoy!



A prison she cannot defeat
Where shadows lost and daemons meet
Untimely tide assents to greet
The gateway unentombed

For lover lost in moments stark
Her eons squandered long and dark
Can forth by master's hand embark
With powers rife exhumed

Yet languish they in kindly wake
Of recollections blankly fake
But shall by distance undertake
To don the mantle groomed.


Can you decode the future Tales of the Known World?

Share your interpretation!
Comment below with your take on this portent.


This prophesy is cool because portions of it come to pass in different books. The first two stanzas manifest in Awakening while the last stanza references events in Broken and on into Conceived.

The rhyme and meter are immaculate, and I'm proud of rhyming words like exhumed instead of easier counterparts. Can you guess who the gateway is?



Download the Prophesy Appendix:

The merfolk culture is built on the prophetic Gift. Nearly all men produce a portent every twenty days, and they devote their lives to interpretation. For more about the role and inner workings of prophesy, check out the Prophesy Appendix above.



Alongside every prophesy is an attribution block. This block contains a byline giving the name of the person who said the prophesy, and a dateline giving the day the prophesy was first said. Here is the attribution for this portent:
Gwnri Dahlynwe Rovikya XVII
1:3:3:7/5, III:IX
The portent attributed here has not yet been interpreted. It was said recently, and it will be repeated every twenty days until either it is correctly interpreted, or it comes to pass.


That's it for this post! Up Next: At his behest so did request...

For the Prophesy Appendix, enter your email above.






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